All public logs
Combined display of all available logs of Death unto Darkness. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 18:26, 15 October 2022 High Lords talk contribs moved page Card Decks & Lore Sheets to Rules Downloads
- 18:26, 15 October 2022 High Lords talk contribs deleted page Rules Downloads (content was: "#REDIRECT Card Decks", and the only contributor was "High Lords" (talk))
- 18:25, 15 October 2022 High Lords talk contribs moved page Wargear & Equipment to Wargear
- 18:11, 15 October 2022 High Lords talk contribs deleted page Melee Combat Traits (content was: " === Assault Weapons Trooper (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls, and Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with their deva...", and the only contributor was "High Lords" (talk))
- 18:11, 15 October 2022 High Lords talk contribs created page Close Combat Traits (Created page with " === Assault Weapons Trooper (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls, and Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with their devastating ranged arsenal necessitating the creation of weapons designed for a brutal melee. You may gain a...")
- 17:59, 15 October 2022 High Lords talk contribs created page Melee Combat Traits (Created page with " === Assault Weapons Trooper (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls, and Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with their devastating ranged arsenal necessitating the creation of weapons designed for a brutal melee. You may gain a...")
- 17:56, 15 October 2022 High Lords talk contribs moved page Range Combat Traits to Ranged Combat Traits without leaving a redirect
- 17:56, 15 October 2022 High Lords talk contribs moved page Combat Traits to Range Combat Traits
- 17:52, 15 October 2022 High Lords talk contribs created page Supplies (Redirected page to Core Concepts#Supplies) Tag: New redirect
- 17:30, 15 October 2022 High Lords talk contribs created page Combat Traits (Created page with "These traits represent the Warriors of the Imperium and the ways by which they achieve victory through violence. === Assault Weapons Training (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls, and Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with t...")
- 17:21, 15 October 2022 High Lords talk contribs deleted page Outsider Traits (content was: "Outsider Traits represent archetypes that are not entirely human, and thus are often outsiders within Imperial and Inquisition society. Some of these are generally accepted for their usefulness, but any Trait prefixed with '''Abhuman''' should be taken as a warning: Abhumans_and_Mutants#Abhuman_Species_in_the_Prosperitas_Sector|being an abhuman within the Imperium i...", and the only contributor was "High Lords" (talk))
- 17:21, 15 October 2022 High Lords talk contribs deleted page Bionic Traits (content was: "Bionic traits represent the melding of metal and flesh that is the holy work of the priesthood of the Omnissiah, prosthetics to mend injury and implants to improve the body beyond mere biology, as well as the tools of the priesthood themselves. '''Note [Haywire]:''' While all characters should be worried about a call of Haywire shutting down their technology, those with bionics fear it more. If struck by a call of '''Haywire''' characters with this Trait are physically disable...")
- 17:21, 15 October 2022 High Lords talk contribs deleted page Expertise Traits (content was: "These are the Traits that enable specific playstyles or represent certain professions: medical expertise, knowledge, combat expertise and even abilities that affect your downtimes. === Medicae === Medicae are trained in providing battlefield aid to casualties rather than the neat and precise work of a Chirugeon operating in a medbay or operating theatre - they are the Field Medics and Chop-Docs of the Imperium specialised in the rapid treatment of casualties on the battlefield...")
- 17:20, 15 October 2022 High Lords talk contribs deleted page Willpower Traits (content was: "These are the Traits that give you access to Willpower; characters without traits from this section '''cannot use this resource'''. Traits in this section also grant additional Willpower points and abilities powered by Willpower. === Iron Within === Stubbornness is a common trait found within Imperial Citizens, but some Agents seem to function out of sheer spite. This allows them to suppress instinctive fear reactions, as well as make them incredibly hard to compel.This abili...")
- 17:20, 15 October 2022 High Lords talk contribs deleted page Endurance Traits (content was: "These are the Traits that give you additional points of Endurance, as well as defensive physical abilities and abilities powered by Endurance points. Endurance as a basic resource represents physical resilience, speed and armour; all of a character’s core defenses. === Veteran Warrior === You are good in a fight; tough, fast, skilled, inured to pain or even natur...", and the only contributor was "High Lords" (talk))
- 17:20, 15 October 2022 High Lords talk contribs deleted page Wargear Traits (content was: "These are the Traits that represent the weaponry afforded to the Warriors of the Inquisition, the rarer weapons of war found across the Imperium. === Assault Weapons (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls and cutlasses, Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their...", and the only contributor was "High Lords" (talk))
- 14:53, 15 October 2022 High Lords talk contribs moved page Lore & Investigations to Investigations
- 14:49, 15 October 2022 High Lords talk contribs deleted page Alchemistry (Chems and their Creation) (content was: "The Imperium relies on the arcane arts of Alchemistry to create advanced chemical concoctions, known colloquially as ‘Chems’ in Low Gothic. These potent cocktails have numerous battlefield applications, and are utilised across the Imperium. . Chems are medicines, drugs, toxins and other Alchemical compounds which a character can be dosed with to induce varying ef...", and the only contributor was "High Lords" (talk))
- 14:49, 15 October 2022 High Lords talk contribs deleted page Interrogations (Explicators) (content was: "These rules are intended to simulate forcing answers to questions from non-compliant targets via hostile and violent interrogation. They exist within this setting as both a tool of gathering information as well as a tool for forcing confessions to crimes, whether or not that confession is forced by a dishonest explicator seeking a false answer or not. Interrogation scenes can be intense to roleplay – if any participant feels uncomfortable at any time, they should use the tra...")
- 01:39, 9 October 2022 High Lords talk contribs created page Scars (Created page with "Scars replace traditional experience points and represent growth-through-suffering - a character in DuD that 'plays it safe' will have a good chance of seeing out the end of the story - but it is only those who take risks with their fate who will truly be changed by their experiences. * For every point of '''Fate''' spent at an Event you can choose a Scar for your character over the next Downtime (or at the event if the situation is appropriate and it is possible for th...")
- 03:10, 6 October 2022 High Lords talk contribs deleted page Character Advancement (content was: "In Death Unto Darkness many characters are at the pinnacle of what they could achieve normally - represented by the ten traits chosen at character creation which are the result of a lifetime already spent before or in Inquisitorial servitude - as such DuD is a flat-progression system with limited gained-via-play benefits. Perhaps appropriate for the setting we have ch...", and the only contributor was "High Lords" (talk))
- 20:56, 4 October 2022 High Lords talk contribs created page Sector Report X (Created page with "‘’’+ From the Blind Scribes of the Ordos Prosperitas+‘’’ + Thought for the Day + «The present changes the past from moment to moment. Only pray for the future to vindicate your actions.» ++ Begin Data Inload ++ Pending…. ++ ++ The current date is 4-757.597.M41 ++ ++ Report Begins ++ === ++ Major Events ++ === ++ Be aware that the detail and annotations provided in these updates is available only to the servants of the Inquisition – the full cont...")
- 19:50, 27 September 2022 High Lords talk contribs deleted page Mechanicus Collegia: Secutor (content was: "From the gigantic Titans and Knights, to the legions of the Skitarii and the war robots and guns of the Ordo Cybernetica and Ordo Reductor, the array of weapons of war available to the Mechanicus is vast. The Priests that lead these convocations of war, the Secutors, do not so much bother themselves with technomancy as arm themselves with a panoply of weapons from arm...", and the only contributor was "High Lords" (talk))
- 18:31, 16 September 2022 High Lords talk contribs uploaded a new version of File:Mechanical Damage 2022 No Back.pdf
- 18:31, 16 September 2022 High Lords talk contribs uploaded a new version of File:Mechanical Damage 2022.pdf
- 12:33, 14 September 2022 High Lords talk contribs deleted page Mechanicus Collegia: Enginseer (content was: "Artificer, Enginseer, Transmechanic, Lexmechanic; the titles for the Priests from this calling are many. They are the most common Priests of the Mechanicum, and its members are often in high demand across the Imperium. They care for complex machines like the tanks of the Imperial Guard and the massive warships of the Imperial Navy, or simply huge mining rigs and other...", and the only contributor was "High Lords" (talk))
- 19:38, 13 September 2022 High Lords talk contribs deleted page Psychic Discipline: Divination (content was: "Divination is the arcane discipline which allows a Psyker to see the threads of fate and consequence; to gain insight into distant places and possible futures. It is these precognisant psykers that the Inquisiton uses to attempt to read the future and give early warning of disaster. ==== Foretell the Strands of Fate ==== Prior to an event you may perform a Divination...", and the only contributor was "High Lords" (talk))
- 19:38, 13 September 2022 High Lords talk contribs deleted page Psychic Discipline: Astropathy (content was: "For every Psyker judged strong enough for training in the arts of the Adeptus Astra Telepathica there are hundreds sent into the light of the Golden Throne, their vision seared away by the God-Emperor’s psychic majesty. They are forever ‘soul-bound’ to the light of the holy psychic beacon of the Astronomicon able to act as its conduit for the sending of messages...", and the only contributor was "High Lords" (talk))
- 19:38, 13 September 2022 High Lords talk contribs deleted page Psychic Discipline: Telekinesis (content was: "Telekinesis is the art of imposing psychic power on the physical world. Telekines see and manipulate the invisible flows of energy binding and separating all around them – magnetism, potential energy, even gravity. Telekines are often relied upon by Inquisitorial stormtroopers and other specialist Imperial squads as human heavy weapons. <hr> == Lesser Rote == ===...", and the only contributor was "High Lords" (talk))
- 14:03, 13 September 2022 High Lords talk contribs ⧼pdflogentry⧽ (User:High Lords exported as a PDF book)
- 02:10, 11 September 2022 High Lords talk contribs deleted page Psychic Discipline: Biomancy (content was: "Biomancy is the art of using the warp to affect the very energies of life itself. Also known as blood magic, fleshcrafting and other names that summon up horrific images, the majority of Biomancers trained by the Imperium focus solely on healing and bolstering the physical forms of those around them. ==== Fleshworkers ==== All Psykers that take the Biomancy Discipli...", and the only contributor was "High Lords" (talk))
- 13:15, 10 September 2022 High Lords talk contribs uploaded a new version of File:Medical Complications 2022.pdf
- 13:15, 10 September 2022 High Lords talk contribs uploaded a new version of File:Medical Complications 2022 No Back.pdf
- 13:15, 10 September 2022 High Lords talk contribs uploaded a new version of File:Exorcism Risks 2022 No Back.pdf
- 13:15, 10 September 2022 High Lords talk contribs uploaded a new version of File:Exorcism Risks 2022.pdf
- 02:17, 10 September 2022 High Lords talk contribs created page File:Sorcery Risks 2022 No Back.pdf
- 02:17, 10 September 2022 High Lords talk contribs uploaded File:Sorcery Risks 2022 No Back.pdf
- 02:15, 10 September 2022 High Lords talk contribs created page File:Sorcery Risks 2022 .pdf
- 02:15, 10 September 2022 High Lords talk contribs uploaded File:Sorcery Risks 2022 .pdf
- 02:14, 10 September 2022 High Lords talk contribs uploaded a new version of File:Warp Phenomena 2022.pdf
- 02:14, 10 September 2022 High Lords talk contribs uploaded a new version of File:Warp Phenomena 2022 No Back.pdf
- 02:14, 10 September 2022 High Lords talk contribs uploaded a new version of File:Warp Phenomena 2022 No Back.pdf
- 02:14, 10 September 2022 High Lords talk contribs uploaded a new version of File:Mechanical Damage 2022 No Back.pdf
- 02:13, 10 September 2022 High Lords talk contribs uploaded a new version of File:Mechanical Damage 2022.pdf
- 02:13, 10 September 2022 High Lords talk contribs uploaded a new version of File:Exorcism Risks 2022 No Back.pdf
- 02:12, 10 September 2022 High Lords talk contribs uploaded a new version of File:Exorcism Risks 2022.pdf
- 02:12, 10 September 2022 High Lords talk contribs uploaded a new version of File:Medical Complications 2022.pdf
- 02:11, 10 September 2022 High Lords talk contribs uploaded a new version of File:Medical Complications 2022 No Back.pdf
- 01:43, 9 September 2022 High Lords talk contribs uploaded a new version of File:Medical Complications 2022 No Back.pdf
- 01:43, 9 September 2022 High Lords talk contribs undeleted page File:Medical Complications 2022 No Back.pdf (1 revision and 1 file)