Close Combat Traits

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Revision as of 18:11, 15 October 2022 by High Lords (talk | contribs) (Created page with " === Assault Weapons Trooper (Melee) === '''Examples:''' Chainsword and other chain weapons, Shock mauls, and Omnissian Axes The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with their devastating ranged arsenal necessitating the creation of weapons designed for a brutal melee. You may gain a...")
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Assault Weapons Trooper (Melee)

Examples: Chainsword and other chain weapons, Shock mauls, and Omnissian Axes

The nature of the Inquisitions work means that warriors are often upfront and personal with their foes whether they like it or not - indeed the Imperium has found a number of foes that are tough enough or fast enough to contend with their devastating ranged arsenal necessitating the creation of weapons designed for a brutal melee.

You may gain a single Assault Weapon from the following list per deployment:

Chain Weapons

(bladed weapons modelled to look like they have a chainsaw edge) You may call Rend with this weapon in melee every 3s after swinging a blow

  • Roaring Teeth: After successfully striking an opponent with a melee blow and keeping the weapon in contact with them for 5s you may call Sunder. You cannot use this ability again until you Recuperate.

Chain Bayonet

(Bayonet attachments with a chainsaw edge on a larp-safe 2-handed weapon) You may call Rend with this weapon in melee every 3s after swinging a blow

  • Weapon Attachment: This does not replace either of your one-handed or two-handed weapon slots leaving them open for other traits including unique traits that grant melee weapons.

Shock Mauls

(blunt weapons modelled to look like they are electrified) You may call Shock every 3s with a melee blow.

  • Supression Weapon: You may call Knockback up to 3 times after swinging a melee blow. Once expended, you must Recuperate to use these calls again.

Omnissian Axes

(must be propped to be exactly the same look as canon may only be taken by characters with the Tech Priest trait who are not Knight-Scions) You may call Rend with this weapon in melee every 3s after swinging a blow

  • Machine-Bane: After 5s in contact with a foe you may call Haywire. You cannot use this ability again until you Recuperate.

Physrep: Your prop must be sufficiently technologically advanced in appearance or appropriately brutal looking to use this trait, some examples are given above but talk to the Game Team if you are uncertain.