Technoarcana of the Ordo Logi

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The Datasmiths and Lexmachnics of the Ordo Logi are often the most overlooked members of the Machine Cult - their talents lie not with the handling and creation of machines but rather the understanding and manipulation of data, a far more subtle art then that of their brethren - this is aided by their access to restricted programs, known as Data-djinn

Martian Device - Data-djinn Lucerna Data-djinn are incredibly rare programs that exist in a digital medium within storage-devices known as Lucerna - these ‘smart’ programs are not bound to physical mediums and when released can travel through the noosphere on whatever tasks they have been programmed for - they are not truly intelligent but their code can change making them dangerous if monitored;

  • Djinn-skein: You throw of a noospheric cloud of Data-Djinn used to infiltrate systems, after 15s focusing upon an obviously technological foe within 10m and 'hacking' them you may call Command Override on them.

This may be pushed to;

  • Anoint an individual (yourself included) and their wargear with protective data-djinn; until they next Recuperate they may call Resist against up to three Haywire or Command Override calls once these uses have been spent they cannot be used again until they Recuperate. You may do this to up to two individuals as well as yourself. You may not use this again until you Recuperate - you may not anoint additional individuals until you have confirmed the return of your protective djinns from those you anointed before.

Rites Innoculare

Data-djinn can be programmed to act as powerful protective wards against infiltrating software.

  • You anoint an individual and their wargear with protective data-djinn; until they next Recuperate they may call Resist against up to three Haywire or Command Override calls once these uses have been spent they cannot be used again until they Recuperate with the support of this Tech Priest renew the effect.

You may push this to;

  • Use your data-djinn to perform a techno-exorcism upon a system already infected with Scrapcode in most cases this will take a period of roleplay to purge but in cases of advanced corruption may either be impossible or require coordination with a trained Exorcist if you are not already one.

Rite of Becalming

Known as the Rite Machina Sedatio in high gothic, a standard role that Macroteks and Datasmiths share is in bestilling machines whose animus has become agitated or disrupted - after 5s of roleplay you may calm wargear, or sooth a machine spirit you are interacting with.

  • If the machine is an aggressive machine foe played by a member of crew you may instead use the cue Command Override! Be Calmed


Feedback-Curses

Whenever you fail a power check you suffer the following effect which triggers at an appropriate moment after the return of a Data-djinn program to you; Your Data-djinn has returned to you different for its experiences away from the Lucerna as you attempt to contain it it goes wild and assaults your systems - you may not make active use of your traits - though still benefit from passive effects such as increased willpower/endurance or effects representing armour or innate toughness that do not require you to make calls or roleplay actions to benefit from - you may still make melee attacks in self defence, but these must be uncalled. This can be cleared with the Rite of Becalming otherwise it lasts 30s. You may not use your powers until you Recuperate.