Famous Regiments of the Prosperitas Crusade: Difference between revisions
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* [[ Imperial Guard Regiments of the Loyal One Hundred]] | * [[ Imperial Guard Regiments of the Loyal One Hundred]] | ||
The Regiments of the Prosperitas Crusade are a vast and eclectic assortment of regiments each with their | The Regiments of the Prosperitas Crusade are a vast and eclectic assortment of regiments, each with their own flaws and failings. | ||
You can find details on how to create regiments in the [[Prosperitas Regiment Generator]] | You can find details on how to create regiments in the [[Prosperitas Regiment Generator]]. Many of these were created by our players, who we are grateful to for their input. | ||
== Imperial Guard Regiments == | == Imperial Guard Regiments == | ||
The Loyal One Hundred are those Regiments that can be considered to be of the Imperial Guard excluding those pressed into service as part of Penal Legions to work of their crimes on the frontlines of the Crusade and those Abhumans who are considered genetically inferior and | The Loyal One Hundred are those Regiments that can be considered to be of the Imperial Guard - excluding those pressed into service as part of Penal Legions to work of their crimes on the frontlines of the Crusade, and those Abhumans who are considered genetically inferior and thus not deserving of the honour of being recognised amongst the ranks of the Guard. | ||
=== Agrial 3rd (‘The Agrial Volunteers’) === | |||
'''Regiment Origin:''' Tithe Founding<br> | |||
'''Recruitment Criteria:''' Volunteer<br> | |||
'''Home World:''' [[Agrial III]]<br> | |||
'''Regiment Type:''' Line Infantry<br> | |||
'''Regimental Doctrine:''' Fit to Fight<br> | |||
'''Regimental Support:''' Ministorum Support<br> | |||
'''Regimental Flaws:''' Incompetent Leadership<br> | |||
'''Regimental Foes:''' Eldar Raiders<br> | |||
While the Third aren’t the only volunteer regiment raised on Agrial, they were the first full-volunteer force and remain the most prestigious; their insistence on using “The Agrial Volunteers” as their regimental nickname sometimes raises hackles amongst the others who could lay claim to it, but the weight of history has so far meant the name has stuck. The force takes full advantage of its recruitment pool on Agrial, a world of shrines and study, to ensure it is well supported with medicae and priests, even on occasion offering scholarships to promising medical students willing to commit to military service; health and morale are therefore higher than might otherwise have been expected. This abundance of medical staff also means it is remarkably common for personnel from the Agrial Volunteers to be reassigned to other units to fill a skills gap; starting out one’s career in the Third is no guarantee that one’s career will end there. Unfortunately this same scholarly recruitment pool has often led to overconfident young officers convinced that a familiarity with the histories of Macharius is all one needs to command victory; most of them eventually learn, when confronted with the realities of war, that they are no Macharius. | |||
=== 18th Amenophis Light Infantry === | === 18th Amenophis Light Infantry === | ||
'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Volunteer<br> | '''Recruitment Criteria:''' Volunteer<br> | ||
'''Home World:''' Amenophis IV<br> | '''Home World:''' [[Amenophis IV]]<br> | ||
'''Regiment Type:''' Light Infantry<br> | '''Regiment Type:''' Light Infantry<br> | ||
'''Regimental Doctrine:''' Close Quarters Battle<br> | '''Regimental Doctrine:''' Close Quarters Battle<br> | ||
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Raised from the desert Hive-World of Amenophis, these robust infanteers have a reputation for being fearsome in close combat, using light boarding shields and short khopesh swords to devastating effect in the claustrophobic confines of urban Hives and aboard ships. | Raised from the desert Hive-World of Amenophis, these robust infanteers have a reputation for being fearsome in close combat, using light boarding shields and short khopesh swords to devastating effect in the claustrophobic confines of urban Hives and aboard ships. | ||
=== 45th Butonian Loyal Volunteers === | |||
'''Regiment Origin:''' Tithe Founding<br> | |||
'''Recruitment Criteria:''' Volunteer<br> | |||
'''Home World:''' [[Butonia]]<br> | |||
'''Regiment Type:''' Line Infantry<br> | |||
'''Regimental Doctrine:''' Soldier First<br> | |||
'''Regimental Support:''' Ministorum support<br> | |||
'''Regimental Flaws:''' Scum<br> | |||
'''Regimental Foes:''' Rising Flame<br> | |||
A Regiment recruited from volunteers amongst the feudal serfs on Butonia, the 45th has a reputation for devoutness and piety that has drawn a significant number of delegations from the [[Adepta Sororitas]] and [[Ministorum|Adeptus Ministorum]] to the Regiment's side as they have fought action after action against Rising Flame insurrectionists across the sector. | |||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Veterans<br> | '''Recruitment Criteria:''' Veterans<br> | ||
'''Home World:''' Carthusia<br> | '''Home World:''' [[Carthusia]]<br> | ||
'''Regiment Type:''' | '''Regiment Type:''' Armoured Fist<br> | ||
'''Regimental Doctrine:''' Tank Hunters<br> | '''Regimental Doctrine:''' Tank Hunters<br> | ||
'''Regimental Support:''' Engineer/Sapper Squads<br> | '''Regimental Support:''' Engineer/Sapper Squads<br> | ||
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'''Regimental Foes:''' Mutants/Abhumans<br> | '''Regimental Foes:''' Mutants/Abhumans<br> | ||
Loyal service in other Carthusian regiments eventually makes one eligible for transfer to the Marshwalkers. The swampy nature of their homeworld requires that their drivers in particular are very skilled. They are an armoured regiment rare for their defensive prowess as well as their offensive capability, they specialise in combating other armoured columns and will go to great lengths to do so; | Loyal service in other Carthusian regiments eventually makes one eligible for transfer to the Marshwalkers. The swampy nature of their homeworld requires that their drivers in particular are very skilled. They are an armoured regiment rare for their defensive prowess as well as their offensive capability, they specialise in combating other armoured columns and will go to great lengths to do so; Sector history records that when ordered to ambush and destroy an enemy regiment advancing on a town, they chose to withdraw, placing their tanks in concealed firing positions in the overlooking hills. As the enemy secured the town, the Marshwalkers detonated the explosives they had placed all through the settlement. Between that and the barrage they laid down to remove any possibility of survivors, they achieved their objectives admirably. It is regrettable for their reputation that in order not to arouse suspicion in the enemy forces they neither warned nor evacuated the town's civilian population, whose souls now rest with the Emperor. | ||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Veterans, Lottery<br> | '''Recruitment Criteria:''' Veterans, Lottery<br> | ||
'''Home World:''' Caudica Secundus<br> | '''Home World:''' [[Caudica Secundus]]<br> | ||
'''Regiment Type:''' Mechanised Infantry<br> | '''Regiment Type:''' Mechanised Infantry<br> | ||
'''Regimental Doctrine:''' Counter-Insurgency<br> | '''Regimental Doctrine:''' Counter-Insurgency<br> | ||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Firstborn<br> | '''Recruitment Criteria:''' Firstborn<br> | ||
'''Home World:''' Duroverum<br> | '''Home World:''' [[Duroverum]]<br> | ||
'''Regiment Type:''' Airborne Regiment<br> | '''Regiment Type:''' Airborne Regiment<br> | ||
'''Regimental Doctrine:''' Close Quarters Battle<br> | '''Regimental Doctrine:''' Close Quarters Battle<br> | ||
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Hive-clearance specialists, the 15th Duroverum suffered heavily during the Fall of Nivalis as they fought alongside Ecclesiarchy forces. Many soldiers were killed in transport crashes as Imperial forces lost air superiority; their restrictive recruitment rules have meant that they are struggling to replenish their numbers. | Hive-clearance specialists, the 15th Duroverum suffered heavily during the Fall of Nivalis as they fought alongside Ecclesiarchy forces. Many soldiers were killed in transport crashes as Imperial forces lost air superiority; their restrictive recruitment rules have meant that they are struggling to replenish their numbers. | ||
=== Gaudium 53rd (‘The Gaudium Thunderbolts’) === | |||
'''Regiment Origin:''' Tithe Founding<br> | |||
'''Recruitment Criteria:''' Volunteers / Gangers<br> | |||
'''Home World:''' [[Gaudium]]<br> | |||
'''Regiment Type:''' Drop Troops<br> | |||
'''Regimental Doctrine:''' Monster Hunters<br> | |||
'''Regimental Support:''' Heavy Armoured Support<br> | |||
'''Regimental Flaws:''' Lax Discipline<br> | |||
'''Regimental Foes:''' Shavastii<br> | |||
Officially, the Thunderbolts are an entirely volunteer force. Unofficially, it’s something of an open secret that there are volunteers and ‘volunteers’ - it’s amazing how eager your average ganger is to sign up for the Thunderbolts when they’ve been rounded up at gunpoint and offered the option as an out from a trial likely leading to the penal legions. Unsurprisingly, the military discipline of the Regiment suffers from the use of this tactic to make up the numbers, partly because the ganger recruits bring their bad habits with them, partly because of the internal squabbles between volunteers and… volunteers. Fortunately, they do make up for it with a gung-ho disregard for their own lives, pitching themselves quite literally headlong into the fray; the more skilled of their commanding officers channelling the internal rivalries into competition for the most, or frequently the most impressive, kills per squad. | |||
=== Helaerus 12th, ‘The Steelwood Rams’ === | |||
'''Regiment Origin:''' Tithe Founding<br> | |||
'''Recruitment Criteria:''' Vat-Grown<br> | |||
'''Home World:''' [[Helaerus]]<br> | |||
'''Regiment Type:''' Artillery<br> | |||
'''Regimental Doctrine:''' Abundant Resources<br> | |||
'''Regimental Support:''' Heavy Armoured Support<br> | |||
'''Special Equipment:''' Unique Armour Pattern<br> | |||
'''Regimental Flaws:''' Prideful<br> | |||
'''Regimental Foes:''' Pirates<br> | |||
In the early days of Helaeran settlement, vat-grown labourers were used as an expendable workforce to clear out space for additional hives from the hostile planet; that task achieved, the vats were repurposed to meeting the world’s tithe obligations. Inculcated from the vat with their Regiment’s training regime and propaganda, the Rams - named for the siege equipment, not the animal, and touchy about it - grow up fiercely loyal to and proud of their Regiment and its equipment, which notably incorporates the steelwood of their home. Used to rolling over the smashed rubble of opposition, they are noted as lacking tact in personal affairs; amongst their own, a faceoff leading to a fistfight will result in minimal hard feelings once the tensions dissipate amidst the violence they were bred for, but this is not always the case when deployed alongside other forces. | |||
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'''Regiment Origin:''' Uplifted Irregulars<br> | '''Regiment Origin:''' Uplifted Irregulars<br> | ||
'''Recruitment Criteria:''' Firstborn<br> | '''Recruitment Criteria:''' Firstborn<br> | ||
'''Home World:''' Kelper Prime<br> | '''Home World:''' [[Kelper Prime]]<br> | ||
'''Regiment Type:''' Line Infantry<br> | '''Regiment Type:''' Line Infantry<br> | ||
'''Regimental Doctrine:''' Trench Fighters<br> | '''Regimental Doctrine:''' Trench Fighters<br> | ||
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'''Regimental Foes:''' Weeping Eye<br> | '''Regimental Foes:''' Weeping Eye<br> | ||
Raised shortly after the fall of Kelper Prime, this regiment was founded off the back of a number of notable Kelper noble families-in-exile, including a large contingent of young Officio Praefectus graduates who threatened to resign their | Raised shortly after the fall of Kelper Prime, this regiment was founded off the back of a number of notable Kelper noble families-in-exile, including a large contingent of young Officio Praefectus graduates who threatened to resign their commissions if the regiment was not founded. The hard core of this regiment is made up of household troops of the various families, being old but extremely veteran survivors of the ongoing siege warfare on their home world, supplemented by eager young minor nobility desperate to prove their worth and be given the honor of leading the assault to re-take their homeworld - a constant refrain that has won them no favours among Crusade Command. | ||
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'''Regiment Origin:''' Uplifted Irregulars<br> | '''Regiment Origin:''' Uplifted Irregulars<br> | ||
'''Recruitment Criteria:''' Warrior Tradition<br> | '''Recruitment Criteria:''' Warrior Tradition<br> | ||
'''Home World:''' Kelper Prime<br> | '''Home World:''' [[Kelper Prime]]<br> | ||
'''Regiment Type:''' Reconnaissance Regiment<br> | '''Regiment Type:''' Reconnaissance Regiment<br> | ||
'''Regimental Doctrine:''' Guerillas<br> | '''Regimental Doctrine:''' Guerillas<br> | ||
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'''Regiment Origin:''' Uplifted PDF<br> | '''Regiment Origin:''' Uplifted PDF<br> | ||
'''Recruitment Criteria:''' Volunteer<br> | '''Recruitment Criteria:''' Volunteer<br> | ||
'''Home World:''' Korimesta<br> | '''Home World:''' [[Korimesta]]<br> | ||
'''Regiment Type:''' Grenadiers<br> | '''Regiment Type:''' Grenadiers<br> | ||
'''Regimental Doctrine:''' Terror Troops<br> | '''Regimental Doctrine:''' Terror Troops<br> | ||
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'''Regimental Foes:''' Weeping Eye/Creeping Death<br> | '''Regimental Foes:''' Weeping Eye/Creeping Death<br> | ||
Beginning their existence first as the arms-length enforcers of the Korimestan nobility, this unit grew in size and strength along with their brutal successes. Eventually formalised as a PDF unit when they became too large to be deniable, their expertise at taking on gangers translated well to taking on more organised foes; for this they came to the attention of Crusade | Beginning their existence first as the arms-length enforcers of the Korimestan nobility, this unit grew in size and strength along with their brutal successes. Eventually formalised as a PDF unit when they became too large to be deniable, their expertise at taking on gangers translated well to taking on more organised foes; for this they came to the attention of [[Crusade High Command]], who rewarded them with full Regimental status, and shipped them offworld to fight on the borders of the Tenebris Subsector. Their origins as little more than a sponsored gang are still evident in the loose hold they have on military tradition and formality, as well as the showy displays of violence that mark them out to their foes; their lack of a regimental number has caused them issues with Departmento Munitorum. | ||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Volunteer<br> | '''Recruitment Criteria:''' Volunteer<br> | ||
'''Home World:''' Lerwick<br> | '''Home World:''' [[Lerwick]]<br> | ||
'''Regiment Type:''' Drop Troops<br> | '''Regiment Type:''' Drop Troops<br> | ||
'''Regimental Doctrine:''' Lightning Strike<br> | '''Regimental Doctrine:''' Lightning Strike<br> | ||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Uplifted PDF, Volunteer<br> | '''Recruitment Criteria:''' Uplifted PDF, Volunteer<br> | ||
'''Home World:''' Letifer Secundus<br> | '''Home World:''' [[Letifer Secundus]]<br> | ||
'''Regiment Type:''' Armoured Fist<br> | '''Regiment Type:''' Armoured Fist<br> | ||
'''Regimental Doctrine:''' Chemical Warfare<br> | '''Regimental Doctrine:''' Chemical Warfare<br> | ||
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'''Regimental Foes:''' The Rising Flame<br> | '''Regimental Foes:''' The Rising Flame<br> | ||
A well-regarded armoured cavalry unit, the First are equipped with heavily-modified Chimaera-pattern tanks which specialise in chemical and biological warfare. The boast of the Letiferan troops is that they have a “suitable vintage for every occasion and any company”. The | A well-regarded armoured cavalry unit, the First are equipped with heavily-modified Chimaera-pattern tanks which specialise in chemical and biological warfare. The boast of the Letiferan troops is that they have a “suitable vintage for every occasion and any company”. The Regiment’s greatest record is a minor skirmish on the Tenebris border, where a single well-mixed shell was recorded as killing six thousand, three hundred and eight combatants, two thousand civilians, all livestock on the western continent and the grain crop for the next four decades. | ||
=== 18th Merewald Fusiliers === | === 18th Merewald Fusiliers === | ||
'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Lottery<br> | '''Recruitment Criteria:''' Lottery<br> | ||
'''Home World:''' Merewald<br> | '''Home World:''' [[Merewald]]<br> | ||
'''Regiment Type:''' Light Infantry<br> | '''Regiment Type:''' Light Infantry<br> | ||
'''Regimental Doctrine:''' Iron Discipline<br> | '''Regimental Doctrine:''' Iron Discipline<br> | ||
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'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Firstborn<br> | '''Recruitment Criteria:''' Firstborn<br> | ||
'''Home World:''' Merewald<br> | '''Home World:''' [[Merewald]]<br> | ||
'''Regiment Type:''' Light Infantry<br> | '''Regiment Type:''' Light Infantry<br> | ||
'''Regimental Doctrine:''' Favoured terrain- Hills/Mountains.<br> | '''Regimental Doctrine:''' Favoured terrain- Hills/Mountains.<br> | ||
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'''Regimental Foes:''' Ashen cults<br> | '''Regimental Foes:''' Ashen cults<br> | ||
Following the success of the 18th Merewald Fusiliers across the sector | Following the success of the 18th Merewald Fusiliers across the sector, the Departmento Munitorum decided that the remote Agri World had perhaps more to offer than they had first thought. The 19th's first actions after founding have been clearing Ashen Cults out of the mountainous regions across the sector. To aid them in flushing out the heretics from the dense terrain, the Regiment has been allocated a significant number of Hellhounds which have been unsurprisingly modified to "Merewaldian standards" - which means amongst other things that the 19th's armoured support have a ready supply of hot water for a brew, and that the Hellhounds contain significantly more stills than the Regiment's Commissar would like. Though this has caused the Regiment's Officer's Messes to be a popular destination for visitors from other regiments in the same warzone due to the excellent selection of gins on offer. | ||
== Penal Legions == | == Penal Legions == | ||
Freed from [[Law and Order|imprisonment]] to face service in the Prosperitas Crusade for their crimes, the Penal Legions are gatherings of violent criminals and | Freed from [[Law and Order|imprisonment]] to face service in the [[Prosperitas Crusade]] for their crimes, the Penal Legions are gatherings of violent criminals and military personnel spared punishment for their crimes in exchange for service to the Crusade. These Regiments are suspended death sentences, as they are treated as expendable fodder by their superiors and implanted with various devices to prevent them from breaking their oaths. | ||
=== 513th Amalgamated Penal Legion | === 513th Amalgamated Penal Legion ('The Automats') === | ||
'''Regiment Origin:''' Tithe Founding<br> | '''Regiment Origin:''' Tithe Founding<br> | ||
'''Recruitment Criteria:''' Vat-grown + Convicts<br> | '''Recruitment Criteria:''' Vat-grown + Convicts<br> | ||
'''Home World:''' | '''Home World:''' [[Olethros Secunda]] (technically), House Vilas-Lobo <br> | ||
'''Regiment Type:''' Drop Troops<br> | '''Regiment Type:''' Drop Troops<br> | ||
'''Regimental Doctrine:''' Mission Focused<br> | '''Regimental Doctrine:''' Mission Focused<br> | ||
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'''Regimental Foes:''' Shavastii<br> | '''Regimental Foes:''' Shavastii<br> | ||
According to the Adeptus Administratum records, this regiment is a tithe-regiment of Olethros Secunda; the result of an alliance of… dubious divinity between | According to the [[Adeptus Administratum]] records, this regiment is a tithe-regiment of Olethros Secunda; the result of an alliance of… dubious divinity between Forgeworld [[Naximus]] and [[House Vilas-Lobo]], the 513th Amalgamated Penal Legion are vat-grown exclusively from genetic samples of convicts sentenced to death on hundreds of worlds where the Great House hold sway, their flesh given new form in an opportunity to redeem their sins. The [[The_Imperial_Faith|Adeptus Ministorum]], unsurprisingly, keep a ''very'' close eye on this regiment, but even the most mono-dominant preacher has cause to admire their thorough, unwavering, single-minded devotion to the God-Emperor and their mission - for they are taught that only in success or martyrdom can their debt of sin be wiped clean, and their genetic code removed from the genebanks that birth the next generation’s soldiers. | ||
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'''Regiment Origin:''' Penal Legion<br> | '''Regiment Origin:''' Penal Legion<br> | ||
'''Recruitment Criteria:''' Convicts<br> | '''Recruitment Criteria:''' Convicts<br> | ||
'''Home World:''' Persephon IV<br> | '''Home World:''' [[Persephon IV]]<br> | ||
'''Regiment Type:''' Siege Regiment<br> | '''Regiment Type:''' Siege Regiment<br> | ||
'''Regimental Doctrine:''' Chosen Foe- Orks<br> | '''Regimental Doctrine:''' Chosen Foe- Orks<br> | ||
'''Regimental Support:''' Commissariat Supervision<br> | '''Regimental Support:''' Commissariat Supervision<br> | ||
'''Regimental Flaws:''' Prideful | '''Regimental Flaws:''' Prideful<br> | ||
'''Regimental Foes:''' Orks<br> | '''Regimental Foes:''' Orks<br> | ||
It takes a special kind of person to proud of serving in a Penal Legion | It takes a special kind of person to proud of serving in a Penal Legion; it takes a lot of those special people to create the 74th. During the long campaign on Persephon IV, supply problems amongst the regiments and the PDF created by necessity a network of black market racketeers who could provide whatever their regiment needed - Earthshaker shells, painkillers, [[Travel#Blessed_Prometheum|Prometheum]], whatever. This understandably didn’t please the Departmento Munitorum, who spent many years trying to stamp out this practice but due to the necessity of having units able to function, a blind eye was turned. However, following the victory on Persephon that “immunity” has been lifted and the rings of racketeers have been arrested and following trials sentenced to Penal servitude, and so the 74th was founded a regiment of criminals whose crimes were, as they see it, committed in the Emperor's name in order to save Persephon IV. | ||
== Abhuman Auxilla == | == Abhuman Auxilla == | ||
[[Abhumans and Mutants|Abhumans]] find rare freedom from their controlled existence as genetically inferior creatures within the bounds of the Prosperitas Crusade. Recruited for the unique physiological quirks they have these creatures find some degree of respect from their peers that they often do not find in other walks of life when they enter service to the Imperial | [[Abhumans and Mutants|Abhumans]] find rare freedom from their controlled existence as genetically inferior creatures within the bounds of the Prosperitas Crusade. Recruited for the unique physiological quirks they have, these creatures find some degree of respect from their peers that they often do not find in other walks of life when they enter service to the Imperial military. | ||
=== 5th Bachan Auxillary. === | === 5th Bachan Auxillary. === | ||
'''Regiment Origin:''' Abhuman Auxilla | '''Regiment Origin:''' Abhuman Auxilla<br> | ||
'''Recruitment Criteria:''' Gangers | '''Recruitment Criteria:''' Gangers<br> | ||
'''Home World:''' Bachian IV<br> | '''Home World:''' Bachian IV<br> | ||
'''Regiment Type:''' Line Infantry | '''Regiment Type:''' Line Infantry<br> | ||
'''Regimental Doctrine:''' Tank Hunters | '''Regimental Doctrine:''' Tank Hunters<br> | ||
'''Regimental Support:''' Unique | '''Regimental Support:''' Unique<br> | ||
'''Special Equipment:''' Enhanced Comms<br> | '''Special Equipment:''' Enhanced Comms<br> | ||
'''Regimental Flaws:''' Incompetent Leadership | '''Regimental Flaws:''' Incompetent Leadership<br> | ||
'''Regimental Foes:''' The Sovereign Order<br> | '''Regimental Foes:''' The Sovereign Order<br> | ||
Initially envisioned as a penal legion, the 5th eventually formed as an alternative to penal service for troublemakers amongst the mining communities of Myriad. In their first few engagements however they deported themselves with great valour, proving themselves tough enough to cope with extreme conditions that many other regiments struggle in. Their officers are drawn from the cadet lines of House Vilas-Lobo and are regarded by some to be the chaff the | Initially envisioned as a penal legion, the 5th eventually formed as an alternative to penal service for troublemakers amongst the mining communities of Myriad. In their first few engagements, however, they deported themselves with great valour, proving themselves tough enough to cope with extreme conditions that many other regiments struggle in. Their officers are drawn from the cadet lines of [[House Vilas-Lobo]] and are regarded by some to be the chaff the House wants rid of. They earned their reputation as competent hunters of enemy armoured vehicles after a fierce engagement against The Sovereign Order of the Eight Points in recent engagements. | ||
Revision as of 22:46, 20 April 2020
See Also:
The Regiments of the Prosperitas Crusade are a vast and eclectic assortment of regiments, each with their own flaws and failings.
You can find details on how to create regiments in the Prosperitas Regiment Generator. Many of these were created by our players, who we are grateful to for their input.
Imperial Guard Regiments
The Loyal One Hundred are those Regiments that can be considered to be of the Imperial Guard - excluding those pressed into service as part of Penal Legions to work of their crimes on the frontlines of the Crusade, and those Abhumans who are considered genetically inferior and thus not deserving of the honour of being recognised amongst the ranks of the Guard.
Agrial 3rd (‘The Agrial Volunteers’)
Regiment Origin: Tithe Founding
Recruitment Criteria: Volunteer
Home World: Agrial III
Regiment Type: Line Infantry
Regimental Doctrine: Fit to Fight
Regimental Support: Ministorum Support
Regimental Flaws: Incompetent Leadership
Regimental Foes: Eldar Raiders
While the Third aren’t the only volunteer regiment raised on Agrial, they were the first full-volunteer force and remain the most prestigious; their insistence on using “The Agrial Volunteers” as their regimental nickname sometimes raises hackles amongst the others who could lay claim to it, but the weight of history has so far meant the name has stuck. The force takes full advantage of its recruitment pool on Agrial, a world of shrines and study, to ensure it is well supported with medicae and priests, even on occasion offering scholarships to promising medical students willing to commit to military service; health and morale are therefore higher than might otherwise have been expected. This abundance of medical staff also means it is remarkably common for personnel from the Agrial Volunteers to be reassigned to other units to fill a skills gap; starting out one’s career in the Third is no guarantee that one’s career will end there. Unfortunately this same scholarly recruitment pool has often led to overconfident young officers convinced that a familiarity with the histories of Macharius is all one needs to command victory; most of them eventually learn, when confronted with the realities of war, that they are no Macharius.
18th Amenophis Light Infantry
Regiment Origin: Tithe Founding
Recruitment Criteria: Volunteer
Home World: Amenophis IV
Regiment Type: Light Infantry
Regimental Doctrine: Close Quarters Battle
Regimental Support: Unique Equipment
Special Equipment: Unique Melee Weapon: Khopesh
Regimental Flaws: Divergent Faith - the Emperor-As-Sun
Regimental Foes: Ashen Cults
Raised from the desert Hive-World of Amenophis, these robust infanteers have a reputation for being fearsome in close combat, using light boarding shields and short khopesh swords to devastating effect in the claustrophobic confines of urban Hives and aboard ships.
45th Butonian Loyal Volunteers
Regiment Origin: Tithe Founding
Recruitment Criteria: Volunteer
Home World: Butonia
Regiment Type: Line Infantry
Regimental Doctrine: Soldier First
Regimental Support: Ministorum support
Regimental Flaws: Scum
Regimental Foes: Rising Flame
A Regiment recruited from volunteers amongst the feudal serfs on Butonia, the 45th has a reputation for devoutness and piety that has drawn a significant number of delegations from the Adepta Sororitas and Adeptus Ministorum to the Regiment's side as they have fought action after action against Rising Flame insurrectionists across the sector.
10th Carthusian Cavalry ('The Marshwalkers')
Regiment Origin: Tithe Founding
Recruitment Criteria: Veterans
Home World: Carthusia
Regiment Type: Armoured Fist
Regimental Doctrine: Tank Hunters
Regimental Support: Engineer/Sapper Squads
Regimental Flaws: Atrocity
Regimental Foes: Mutants/Abhumans
Loyal service in other Carthusian regiments eventually makes one eligible for transfer to the Marshwalkers. The swampy nature of their homeworld requires that their drivers in particular are very skilled. They are an armoured regiment rare for their defensive prowess as well as their offensive capability, they specialise in combating other armoured columns and will go to great lengths to do so; Sector history records that when ordered to ambush and destroy an enemy regiment advancing on a town, they chose to withdraw, placing their tanks in concealed firing positions in the overlooking hills. As the enemy secured the town, the Marshwalkers detonated the explosives they had placed all through the settlement. Between that and the barrage they laid down to remove any possibility of survivors, they achieved their objectives admirably. It is regrettable for their reputation that in order not to arouse suspicion in the enemy forces they neither warned nor evacuated the town's civilian population, whose souls now rest with the Emperor.
14th Caudican Mechanised
Regiment Origin: Tithe Founding
Recruitment Criteria: Veterans, Lottery
Home World: Caudica Secundus
Regiment Type: Mechanised Infantry
Regimental Doctrine: Counter-Insurgency
Regimental Support: Heavy Armoured Support
Regimental Flaws: Amalgamated and Unbonded
Regimental Foes: Rising Flame
Created from the remnants of several Caudican regiments - most notably heavy armoured units from the 3rd Cavalry and uplifted PDF elements evacuated before the planet’s destruction - the 14th Caudican Mechanised is a hybrid regiment with an uncertain future. It is expected that the regiment will likely be merged with other units within the next decade due to the difficulties in arranging reinforcement from among the Caudican diaspora, much to the shame of its senior officers who mourn the slow death of the once-proud traditions of the Caudican armoured corps.
15th Duroverum Airborne
Regiment Origin: Tithe Founding
Recruitment Criteria: Firstborn
Home World: Duroverum
Regiment Type: Airborne Regiment
Regimental Doctrine: Close Quarters Battle
Regimental Support: Ministorum Support
Regimental Flaws: Scarred by Loss
Regimental Foes: Weeping Eye
Hive-clearance specialists, the 15th Duroverum suffered heavily during the Fall of Nivalis as they fought alongside Ecclesiarchy forces. Many soldiers were killed in transport crashes as Imperial forces lost air superiority; their restrictive recruitment rules have meant that they are struggling to replenish their numbers.
Gaudium 53rd (‘The Gaudium Thunderbolts’)
Regiment Origin: Tithe Founding
Recruitment Criteria: Volunteers / Gangers
Home World: Gaudium
Regiment Type: Drop Troops
Regimental Doctrine: Monster Hunters
Regimental Support: Heavy Armoured Support
Regimental Flaws: Lax Discipline
Regimental Foes: Shavastii
Officially, the Thunderbolts are an entirely volunteer force. Unofficially, it’s something of an open secret that there are volunteers and ‘volunteers’ - it’s amazing how eager your average ganger is to sign up for the Thunderbolts when they’ve been rounded up at gunpoint and offered the option as an out from a trial likely leading to the penal legions. Unsurprisingly, the military discipline of the Regiment suffers from the use of this tactic to make up the numbers, partly because the ganger recruits bring their bad habits with them, partly because of the internal squabbles between volunteers and… volunteers. Fortunately, they do make up for it with a gung-ho disregard for their own lives, pitching themselves quite literally headlong into the fray; the more skilled of their commanding officers channelling the internal rivalries into competition for the most, or frequently the most impressive, kills per squad.
Helaerus 12th, ‘The Steelwood Rams’
Regiment Origin: Tithe Founding
Recruitment Criteria: Vat-Grown
Home World: Helaerus
Regiment Type: Artillery
Regimental Doctrine: Abundant Resources
Regimental Support: Heavy Armoured Support
Special Equipment: Unique Armour Pattern
Regimental Flaws: Prideful
Regimental Foes: Pirates
In the early days of Helaeran settlement, vat-grown labourers were used as an expendable workforce to clear out space for additional hives from the hostile planet; that task achieved, the vats were repurposed to meeting the world’s tithe obligations. Inculcated from the vat with their Regiment’s training regime and propaganda, the Rams - named for the siege equipment, not the animal, and touchy about it - grow up fiercely loyal to and proud of their Regiment and its equipment, which notably incorporates the steelwood of their home. Used to rolling over the smashed rubble of opposition, they are noted as lacking tact in personal affairs; amongst their own, a faceoff leading to a fistfight will result in minimal hard feelings once the tensions dissipate amidst the violence they were bred for, but this is not always the case when deployed alongside other forces.
Kelper First-In-Exile
Regiment Origin: Uplifted Irregulars
Recruitment Criteria: Firstborn
Home World: Kelper Prime
Regiment Type: Line Infantry
Regimental Doctrine: Trench Fighters
Regimental Support: Commissariat Supervision
Regimental Flaws: Hated CO
Regimental Foes: Weeping Eye
Raised shortly after the fall of Kelper Prime, this regiment was founded off the back of a number of notable Kelper noble families-in-exile, including a large contingent of young Officio Praefectus graduates who threatened to resign their commissions if the regiment was not founded. The hard core of this regiment is made up of household troops of the various families, being old but extremely veteran survivors of the ongoing siege warfare on their home world, supplemented by eager young minor nobility desperate to prove their worth and be given the honor of leading the assault to re-take their homeworld - a constant refrain that has won them no favours among Crusade Command.
Kelper 10th Sappers
Regiment Origin: Uplifted Irregulars
Recruitment Criteria: Warrior Tradition
Home World: Kelper Prime
Regiment Type: Reconnaissance Regiment
Regimental Doctrine: Guerillas
Regimental Support: Engineer Squads
Regimental Flaws: Wavering Morale (occupation of Kelper)
Regimental Foes: Weeping Eye/Creeping Death
Famed across the Sector for their proficiency with ambush tactics and improvised explosives, the Kelper Sappers often send bright instructors to teach at the Guard academies for sappers, ammunition technicians and explosive ordnance disposal specialists.
Korimesta Spar-Guard
Regiment Origin: Uplifted PDF
Recruitment Criteria: Volunteer
Home World: Korimesta
Regiment Type: Grenadiers
Regimental Doctrine: Terror Troops
Regimental Support: Anti-Infantry Support
Regimental Flaws: Informal
Regimental Foes: Weeping Eye/Creeping Death
Beginning their existence first as the arms-length enforcers of the Korimestan nobility, this unit grew in size and strength along with their brutal successes. Eventually formalised as a PDF unit when they became too large to be deniable, their expertise at taking on gangers translated well to taking on more organised foes; for this they came to the attention of Crusade High Command, who rewarded them with full Regimental status, and shipped them offworld to fight on the borders of the Tenebris Subsector. Their origins as little more than a sponsored gang are still evident in the loose hold they have on military tradition and formality, as well as the showy displays of violence that mark them out to their foes; their lack of a regimental number has caused them issues with Departmento Munitorum.
2nd Lerwick Airborne ('The Comets')
Regiment Origin: Tithe Founding
Recruitment Criteria: Volunteer
Home World: Lerwick
Regiment Type: Drop Troops
Regimental Doctrine: Lightning Strike
Regimental Support: Sniper Teams
Regimental Flaws: Prideful
Regimental Foes: The Sovereign Order
The Comets' distinctive white-and-red carapace is often a welcome sight on battlefields that have ground to a stalemate, as their drop capability allows them to outflank or overrun entrenched enemy positions and bring an end to a long engagement. However, the bad grace with which they celebrate their victories has earned them some approbation - other regiments do not always appreciate the Comets claiming all the credit for a six month battle they only showed up to the last few days of. The quality of troops is generally high, though the availability of officers' commissions for purchase means that command roles are not always held by the most skilled.
Letiferan First Armoured
Regiment Origin: Tithe Founding
Recruitment Criteria: Uplifted PDF, Volunteer
Home World: Letifer Secundus
Regiment Type: Armoured Fist
Regimental Doctrine: Chemical Warfare
Regimental Support: Mechanicus Support
Regimental Flaws: The Flesh Is Weak
Regimental Foes: The Rising Flame
A well-regarded armoured cavalry unit, the First are equipped with heavily-modified Chimaera-pattern tanks which specialise in chemical and biological warfare. The boast of the Letiferan troops is that they have a “suitable vintage for every occasion and any company”. The Regiment’s greatest record is a minor skirmish on the Tenebris border, where a single well-mixed shell was recorded as killing six thousand, three hundred and eight combatants, two thousand civilians, all livestock on the western continent and the grain crop for the next four decades.
18th Merewald Fusiliers
Regiment Origin: Tithe Founding
Recruitment Criteria: Lottery
Home World: Merewald
Regiment Type: Light Infantry
Regimental Doctrine: Iron Discipline
Regimental Support: Artillery Support
Regimental Flaws: Technophobic
Regimental Foes: Rising Flame
Despite the backwards Merewaldian attitude to technology, the Fusiliers have a strong reputation across the Subsector. Their excellent foot drill, line discipline and courage under fire have been remarked upon by Crusade High Command as the pinnacle of everything a light infantry regiment should hope to achieve. Their distinctive bright red uniform tunics and tan topi helmets are a sight to stir Imperial pride and piety among civilians from the Rimward Marches to the Tertius border.
19th Merewald Regiment of Foot
Regiment Origin: Tithe Founding
Recruitment Criteria: Firstborn
Home World: Merewald
Regiment Type: Light Infantry
Regimental Doctrine: Favoured terrain- Hills/Mountains.
Regimental Support: Light Armoured Support- Hellhounds.
Regimental Flaws: Regimental Rivalry
Regimental Foes: Ashen cults
Following the success of the 18th Merewald Fusiliers across the sector, the Departmento Munitorum decided that the remote Agri World had perhaps more to offer than they had first thought. The 19th's first actions after founding have been clearing Ashen Cults out of the mountainous regions across the sector. To aid them in flushing out the heretics from the dense terrain, the Regiment has been allocated a significant number of Hellhounds which have been unsurprisingly modified to "Merewaldian standards" - which means amongst other things that the 19th's armoured support have a ready supply of hot water for a brew, and that the Hellhounds contain significantly more stills than the Regiment's Commissar would like. Though this has caused the Regiment's Officer's Messes to be a popular destination for visitors from other regiments in the same warzone due to the excellent selection of gins on offer.
Penal Legions
Freed from imprisonment to face service in the Prosperitas Crusade for their crimes, the Penal Legions are gatherings of violent criminals and military personnel spared punishment for their crimes in exchange for service to the Crusade. These Regiments are suspended death sentences, as they are treated as expendable fodder by their superiors and implanted with various devices to prevent them from breaking their oaths.
513th Amalgamated Penal Legion ('The Automats')
Regiment Origin: Tithe Founding
Recruitment Criteria: Vat-grown + Convicts
Home World: Olethros Secunda (technically), House Vilas-Lobo
Regiment Type: Drop Troops
Regimental Doctrine: Mission Focused
Regimental Support: Ministorum Support
Regimental Flaws: Overzealous
Regimental Foes: Shavastii
According to the Adeptus Administratum records, this regiment is a tithe-regiment of Olethros Secunda; the result of an alliance of… dubious divinity between Forgeworld Naximus and House Vilas-Lobo, the 513th Amalgamated Penal Legion are vat-grown exclusively from genetic samples of convicts sentenced to death on hundreds of worlds where the Great House hold sway, their flesh given new form in an opportunity to redeem their sins. The Adeptus Ministorum, unsurprisingly, keep a very close eye on this regiment, but even the most mono-dominant preacher has cause to admire their thorough, unwavering, single-minded devotion to the God-Emperor and their mission - for they are taught that only in success or martyrdom can their debt of sin be wiped clean, and their genetic code removed from the genebanks that birth the next generation’s soldiers.
74th Persephonian
Regiment Origin: Penal Legion
Recruitment Criteria: Convicts
Home World: Persephon IV
Regiment Type: Siege Regiment
Regimental Doctrine: Chosen Foe- Orks
Regimental Support: Commissariat Supervision
Regimental Flaws: Prideful
Regimental Foes: Orks
It takes a special kind of person to proud of serving in a Penal Legion; it takes a lot of those special people to create the 74th. During the long campaign on Persephon IV, supply problems amongst the regiments and the PDF created by necessity a network of black market racketeers who could provide whatever their regiment needed - Earthshaker shells, painkillers, Prometheum, whatever. This understandably didn’t please the Departmento Munitorum, who spent many years trying to stamp out this practice but due to the necessity of having units able to function, a blind eye was turned. However, following the victory on Persephon that “immunity” has been lifted and the rings of racketeers have been arrested and following trials sentenced to Penal servitude, and so the 74th was founded a regiment of criminals whose crimes were, as they see it, committed in the Emperor's name in order to save Persephon IV.
Abhuman Auxilla
Abhumans find rare freedom from their controlled existence as genetically inferior creatures within the bounds of the Prosperitas Crusade. Recruited for the unique physiological quirks they have, these creatures find some degree of respect from their peers that they often do not find in other walks of life when they enter service to the Imperial military.
5th Bachan Auxillary.
Regiment Origin: Abhuman Auxilla
Recruitment Criteria: Gangers
Home World: Bachian IV
Regiment Type: Line Infantry
Regimental Doctrine: Tank Hunters
Regimental Support: Unique
Special Equipment: Enhanced Comms
Regimental Flaws: Incompetent Leadership
Regimental Foes: The Sovereign Order
Initially envisioned as a penal legion, the 5th eventually formed as an alternative to penal service for troublemakers amongst the mining communities of Myriad. In their first few engagements, however, they deported themselves with great valour, proving themselves tough enough to cope with extreme conditions that many other regiments struggle in. Their officers are drawn from the cadet lines of House Vilas-Lobo and are regarded by some to be the chaff the House wants rid of. They earned their reputation as competent hunters of enemy armoured vehicles after a fierce engagement against The Sovereign Order of the Eight Points in recent engagements.
Shadowglow 49th Auxilla
Regiment Origin: Abhuman Auxilla
Recruitment Criteria: Volunteers
Home World: Shadowglow
Regiment Type: Light Infantry
Regimental Doctrine: Guerillas
Regimental Support: Sniper Teams
Regimental Flaws: Lax Discipline
Regimental Foes: Sovereign Order
The Shadowglow 49th, whilst technically defined as a light infantry regiment of the Militarum Auxilla, is more properly understood as one of a number of administrative constructs that act as an overall framework for various more-or-less independent Raivan units. Deployed as small detachments to other units on a scale of companies or platoons to provide specialist support as commandos, these units are well known for their brutal efficiency, their valour under fire, and their casual attitude towards any regulations that they happen to disagree with. The Shadowglow regiments’ long list of battlefield successes, combined with their near-fanatical loyalty to the Imperium, does something to assuage concerns around their unruliness - but the prevailing attitude among many Militarum regiments is to give the Raivans as wide a berth as possible when not engaged in battle.