Scars: Revision history

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25 February 2023

16 October 2022

9 October 2022

  • curprev 01:4001:40, 9 October 2022High Lords talk contribs 4,033 bytes −96 No edit summary
  • curprev 01:3901:39, 9 October 2022High Lords talk contribs 4,129 bytes +4,129 Created page with "Scars replace traditional experience points and represent growth-through-suffering - a character in DuD that 'plays it safe' will have a good chance of seeing out the end of the story - but it is only those who take risks with their fate who will truly be changed by their experiences. * For every point of '''Fate''' spent at an Event you can choose a Scar for your character over the next Downtime (or at the event if the situation is appropriate and it is possible for th..."