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https://www.deathuntodarkness.org/w/index.php?action=history&feed=atom&title=Bionic_Traits Bionic Traits - Revision history 2025-12-04T15:55:40Z Revision history for this page on the wiki MediaWiki 1.39.3 https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=4040&oldid=prev High Lords at 14:05, 20 July 2023 2023-07-20T14:05:33Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 14:05, 20 July 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l63">Line 63:</td> <td colspan="2" class="diff-lineno">Line 63:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You gain the &#039;&#039;&#039;[[Lore|Mechanicus]]&#039;&#039;&#039; discipline and may &#039;&#039;&#039;select one specialism&#039;&#039;&#039; in it.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>You gain the &#039;&#039;&#039;[[Lore|Mechanicus]]&#039;&#039;&#039; discipline and may &#039;&#039;&#039;select one specialism&#039;&#039;&#039; in it.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>You <del style="font-weight: bold; text-decoration: none;">are granted access to the </del>[[<del style="font-weight: bold; text-decoration: none;">Mission Supplies</del>]] <del style="font-weight: bold; text-decoration: none;">pool</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>You <ins style="font-weight: bold; text-decoration: none;">begin an event with Five </ins>[[<ins style="font-weight: bold; text-decoration: none;">Resources|Esoterica</ins>]] <ins style="font-weight: bold; text-decoration: none;">of Martian or Technological Origin</ins></div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** &#039;&#039;&#039;Canticles of the Omnissiah&#039;&#039;&#039;: You have access to the bizarre and arcane technologies of the cult mechanicus. A Tech-Priest may join one of the Orders of the Machine Cult as described in the [[Technoarcana (Tech-Priests)|Technoarcana]] section gaining the &#039;&#039;&#039;Rites&#039;&#039;&#039; and &#039;&#039;&#039;Martian Device&#039;&#039;&#039; of that Order.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** &#039;&#039;&#039;Canticles of the Omnissiah&#039;&#039;&#039;: You have access to the bizarre and arcane technologies of the cult mechanicus. A Tech-Priest may join one of the Orders of the Machine Cult as described in the [[Technoarcana (Tech-Priests)|Technoarcana]] section gaining the &#039;&#039;&#039;Rites&#039;&#039;&#039; and &#039;&#039;&#039;Martian Device&#039;&#039;&#039; of that Order.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">** '''Appease the Augur''': You may expend a '''Supply''' to change the mode of an Auspex or Bionic Augur belonging to yourself or another with 15s of roleplay.</del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;"></del></div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;Physrep Requirement&#039;&#039;&#039;: All members of the Adeptus Mechanicus are in possession of at least extensive cosmetic augmentation; it is a core part of their belief that ‘the flesh is weak’, and as a result most are nearly fully cybernetic. It is alright to still have some flesh displayed, but you should be visibly covered in augmentation. It is important for these to be visibly physrepped, as it allows characters with Tech-Powers to see that you are a valid target for certain calls they can make.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;Physrep Requirement&#039;&#039;&#039;: All members of the Adeptus Mechanicus are in possession of at least extensive cosmetic augmentation; it is a core part of their belief that ‘the flesh is weak’, and as a result most are nearly fully cybernetic. It is alright to still have some flesh displayed, but you should be visibly covered in augmentation. It is important for these to be visibly physrepped, as it allows characters with Tech-Powers to see that you are a valid target for certain calls they can make.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l98">Line 98:</td> <td colspan="2" class="diff-lineno">Line 96:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;<del style="font-weight: bold; text-decoration: none;">Supply</del>&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. The call Sunder may only be used &#039;&#039;&#039;once&#039;&#039;&#039;, regardless of how many sources of it you have, before you have to [[Recuperate]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;<ins style="font-weight: bold; text-decoration: none;">Esoterica</ins>&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. The call Sunder may only be used &#039;&#039;&#039;once&#039;&#039;&#039;, regardless of how many sources of it you have, before you have to [[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td></tr> </table> High Lords https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3861&oldid=prev High Lords at 20:51, 28 February 2023 2023-02-28T20:51:26Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 20:51, 28 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l37">Line 37:</td> <td colspan="2" class="diff-lineno">Line 37:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You &#039;&#039;&#039;may&#039;&#039;&#039; use this call immediately after becoming &#039;&#039;&#039;Bloodied&#039;&#039;&#039;, but may not use other augmetic traits until your augmetics have been restored as above.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You &#039;&#039;&#039;may&#039;&#039;&#039; use this call immediately after becoming &#039;&#039;&#039;Bloodied&#039;&#039;&#039;, but may not use other augmetic traits until your augmetics have been restored as above.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Augmetic Senses&#039;&#039;&#039;: The replacement of sensory organs with bionic enhancements designed to provide the same benefits as a handheld auspex is commonplace. You may call &#039;&#039;&#039;SCAN&#039;&#039;&#039; at vocal range <del style="font-weight: bold; text-decoration: none;">once </del>before needing to [[Recuperate]] and appease the machine spirit.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Augmetic Senses&#039;&#039;&#039;: The replacement of sensory organs with bionic enhancements designed to provide the same benefits as a handheld auspex is commonplace. You may call &#039;&#039;&#039;SCAN&#039;&#039;&#039; at vocal range <ins style="font-weight: bold; text-decoration: none;">up to three times with at least 10s between them </ins>before needing to [[Recuperate]] and appease the machine spirit.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Datacortex:&#039;&#039;&#039; It is not uncommon for these memory centres to be implanted in the brains of those who wish for their legacy to be preserved - should they die, their data cortex can be harvested and while not allowing resurrection these are often installed into servo-skulls or into successors in order to preserve the deceased&#039;s memories as a database. After a period studying a clue that you lack an appropriate lore or trait to read the associated clue card of - you may read it. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Datacortex:&#039;&#039;&#039; It is not uncommon for these memory centres to be implanted in the brains of those who wish for their legacy to be preserved - should they die, their data cortex can be harvested and while not allowing resurrection these are often installed into servo-skulls or into successors in order to preserve the deceased&#039;s memories as a database. After a period studying a clue that you lack an appropriate lore or trait to read the associated clue card of - you may read it. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].</div></td></tr> </table> High Lords https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3854&oldid=prev High Lords at 18:50, 28 February 2023 2023-02-28T18:50:16Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:50, 28 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l101">Line 101:</td> <td colspan="2" class="diff-lineno">Line 101:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** &#039;&#039;&#039;<del style="font-weight: bold; text-decoration: none;">When you recalibrate your Auspex</del>&#039;&#039;&#039; <del style="font-weight: bold; text-decoration: none;">during a period of [[Recuperation]] </del>you <del style="font-weight: bold; text-decoration: none;">may calibrate it for a </del>&#039;&#039;&#039;<del style="font-weight: bold; text-decoration: none;">[[Scanning|Scan]]</del>&#039;&#039;&#039; <del style="font-weight: bold; text-decoration: none;">keyword </del>that <del style="font-weight: bold; text-decoration: none;">you would not normally have access </del>to. <del style="font-weight: bold; text-decoration: none;">You may scan for this keyword only once - &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].&#039;&#039;&#039;</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** <ins style="font-weight: bold; text-decoration: none;">After a period when you have performed the </ins>&#039;&#039;&#039;<ins style="font-weight: bold; text-decoration: none;">SCAN</ins>&#039;&#039;&#039; <ins style="font-weight: bold; text-decoration: none;">call </ins>you <ins style="font-weight: bold; text-decoration: none;">can, after any combat has finished, </ins>&#039;&#039;&#039;<ins style="font-weight: bold; text-decoration: none;">ask a ref</ins>&#039;&#039;&#039; <ins style="font-weight: bold; text-decoration: none;">a question about a being </ins>that <ins style="font-weight: bold; text-decoration: none;">has Pinged </ins>to <ins style="font-weight: bold; text-decoration: none;">the call</ins>.  </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After 60s spent examining a piece of technology that you are unfamiliar with, you may do one of the following things with it: call &#039;&#039;&#039;Command Override&#039;&#039;&#039; or &#039;&#039;&#039;Access its systems (with ref permission)&#039;&#039;&#039;. This may be used on any piece of technology, including non-human technology; not everyone will react well to this use of your abilities.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After 60s spent examining a piece of technology that you are unfamiliar with, you may do one of the following things with it: call &#039;&#039;&#039;Command Override&#039;&#039;&#039; or &#039;&#039;&#039;Access its systems (with ref permission)&#039;&#039;&#039;. This may be used on any piece of technology, including non-human technology; not everyone will react well to this use of your abilities.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> </table> High Lords https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3853&oldid=prev High Lords: /* Bionic Enhancements */ 2023-02-28T18:43:19Z <p><span dir="auto"><span class="autocomment">Bionic Enhancements</span></span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 18:43, 28 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l37">Line 37:</td> <td colspan="2" class="diff-lineno">Line 37:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You &#039;&#039;&#039;may&#039;&#039;&#039; use this call immediately after becoming &#039;&#039;&#039;Bloodied&#039;&#039;&#039;, but may not use other augmetic traits until your augmetics have been restored as above.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You &#039;&#039;&#039;may&#039;&#039;&#039; use this call immediately after becoming &#039;&#039;&#039;Bloodied&#039;&#039;&#039;, but may not use other augmetic traits until your augmetics have been restored as above.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Augmetic Senses&#039;&#039;&#039;: The replacement of sensory organs with bionic enhancements designed to provide the same <del style="font-weight: bold; text-decoration: none;">deep-penetration scanning </del>benefits as a handheld auspex is commonplace<del style="font-weight: bold; text-decoration: none;">. You may use the &#039;&#039;&#039;SCAN&#039;&#039;&#039; call at up to arm’s length by calling a specific target, at will</del>. You may call &#039;&#039;&#039;SCAN&#039;&#039;&#039; at vocal range once before needing to [[Recuperate]] and appease the machine spirit<del style="font-weight: bold; text-decoration: none;">.</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Augmetic Senses&#039;&#039;&#039;: The replacement of sensory organs with bionic enhancements designed to provide the same benefits as a handheld auspex is commonplace. You may call &#039;&#039;&#039;SCAN&#039;&#039;&#039; at vocal range once before needing to [[Recuperate]] and appease the machine spirit.</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">** See the [[Scanning (Auspexes &amp; Other Scanners)|Scanning]] page for full details</del>.</div></td><td colspan="2" class="diff-side-added"></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Datacortex:&#039;&#039;&#039; It is not uncommon for these memory centres to be implanted in the brains of those who wish for their legacy to be preserved - should they die, their data cortex can be harvested and while not allowing resurrection these are often installed into servo-skulls or into successors in order to preserve the deceased&#039;s memories as a database. After a period studying a clue that you lack an appropriate lore or trait to read the associated clue card of - you may read it. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Datacortex:&#039;&#039;&#039; It is not uncommon for these memory centres to be implanted in the brains of those who wish for their legacy to be preserved - should they die, their data cortex can be harvested and while not allowing resurrection these are often installed into servo-skulls or into successors in order to preserve the deceased&#039;s memories as a database. After a period studying a clue that you lack an appropriate lore or trait to read the associated clue card of - you may read it. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].</div></td></tr> </table> High Lords https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3701&oldid=prev Hal: fixed indentation 2023-02-10T22:05:35Z <p>fixed indentation</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:05, 10 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l92">Line 92:</td> <td colspan="2" class="diff-lineno">Line 92:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Infiltrator Array&#039;&#039;&#039; (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Ordo Malagra &#039;&#039;&#039;or&#039;&#039;&#039; Adept Mortis &#039;&#039;&#039;or&#039;&#039;&#039; Vigilator): Comprised of a complicated array of stealth baffles as well as a “dataspike”, a melee oriented device designed to allow physical infiltration of mechanised systems, this unusual array is more commonly found on Tech-Assassins and the Skitarii Sicarians;</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Infiltrator Array&#039;&#039;&#039; (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Ordo Malagra &#039;&#039;&#039;or&#039;&#039;&#039; Adept Mortis &#039;&#039;&#039;or&#039;&#039;&#039; Vigilator): Comprised of a complicated array of stealth baffles as well as a “dataspike”, a melee oriented device designed to allow physical infiltration of mechanised systems, this unusual array is more commonly found on Tech-Assassins and the Skitarii Sicarians;</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* You may ignore (there is no need to call Deflect) up to three calls of &#039;&#039;&#039;Scan&#039;&#039;&#039;. This ability cannot be used again until you [[Recuperate]]. This does not block &#039;&#039;&#039;Warp Scan&#039;&#039;&#039;.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*</ins>* You may ignore (there is no need to call Deflect) up to three calls of &#039;&#039;&#039;Scan&#039;&#039;&#039;. This ability cannot be used again until you [[Recuperate]]. This does not block &#039;&#039;&#039;Warp Scan&#039;&#039;&#039;.</div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* You may use your dataspike to call &#039;&#039;&#039;Haywire&#039;&#039;&#039; or &#039;&#039;&#039;Command Override&#039;&#039;&#039; against a bionically modified or clearly mechanical foe up to three times. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].&#039;&#039;&#039;</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">*</ins>* You may use your dataspike to call &#039;&#039;&#039;Haywire&#039;&#039;&#039; or &#039;&#039;&#039;Command Override&#039;&#039;&#039; against a bionically modified or clearly mechanical foe up to three times. &#039;&#039;&#039;This ability cannot be used again until you [[Recuperate]].&#039;&#039;&#039;</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Enginseer Array&#039;&#039;&#039;  (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Ordo Macrotek): Used by the Enginseers of the Adeptus Mechanicus in order to repair the heavy machinery of the Imperium, these bulky arrays involve hulking servo-arms, plasmacutters, and exo-frames designed to aid in their work by increasing their strength. These coincidentally make them quite dangerous in a melee.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Enginseer Array&#039;&#039;&#039;  (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Ordo Macrotek): Used by the Enginseers of the Adeptus Mechanicus in order to repair the heavy machinery of the Imperium, these bulky arrays involve hulking servo-arms, plasmacutters, and exo-frames designed to aid in their work by increasing their strength. These coincidentally make them quite dangerous in a melee.</div></td></tr> </table> Hal https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3675&oldid=prev Hal at 23:46, 8 February 2023 2023-02-08T23:46:04Z <p></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:46, 8 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l99">Line 99:</td> <td colspan="2" class="diff-lineno">Line 99:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;Supply&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. The call Sunder may only be used &#039;&#039;&#039;once&#039;&#039;, regardless of how many sources of it you have, before you have to [[Recuperate]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;Supply&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. The call Sunder may only be used &#039;&#039;&#039;once<ins style="font-weight: bold; text-decoration: none;">&#039;</ins>&#039;&#039;, regardless of how many sources of it you have, before you have to [[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td></tr> </table> Hal https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3668&oldid=prev Hal: sunder 2023-02-08T23:41:41Z <p>sunder</p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 23:41, 8 February 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l99">Line 99:</td> <td colspan="2" class="diff-lineno">Line 99:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** You may call &#039;&#039;&#039;Knockback&#039;&#039;&#039; when striking a blow with a two-handed melee weapon (56”&gt; props). After 3 calls &#039;&#039;&#039;this ability cannot be used again until you [[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** When affected by a &#039;&#039;&#039;Knockback&#039;&#039;&#039; call, the effects last only 2s rather than 5s.  </div></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;Supply&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. <del style="font-weight: bold; text-decoration: none;"> </del>&#039;&#039;&#039;<del style="font-weight: bold; text-decoration: none;">This ability cannot be used again until </del>you [[Recuperate]].</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>** After 15s in melee (if they move out of range before you finish you count you must restart it) charging up your plasma-cutter - you may expend a &#039;&#039;&#039;Supply&#039;&#039;&#039; to call &#039;&#039;&#039;Sunder&#039;&#039;&#039; against your target if they are within melee range. <ins style="font-weight: bold; text-decoration: none;">The call Sunder may only be used &#039;</ins>&#039;&#039;<ins style="font-weight: bold; text-decoration: none;">once</ins>&#039;<ins style="font-weight: bold; text-decoration: none;">&#039;, regardless of how many sources of it you have, before </ins>you <ins style="font-weight: bold; text-decoration: none;">have to </ins>[[Recuperate]].</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>   </div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Explorator Array (&#039;&#039;&#039;Requires&#039;&#039;&#039;: Vigilator &#039;&#039;&#039;or&#039;&#039;&#039; Verispex)&#039;&#039;&#039;: Comprised of vast augur arrays, auspex docks, and antenna, an explorator array is used by the Adeptus Mechanicus in the quest for knowledge used on frontier worlds to enhance scanning capabilities far beyond the norm.</div></td></tr> </table> Hal https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3644&oldid=prev Hal: recuperate 2023-02-08T22:53:21Z <p>recuperate</p> <a href="https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&amp;diff=3644&amp;oldid=3608">Show changes</a> Hal https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3608&oldid=prev High Lords: /* Bionic Enhancements */ 2023-01-16T10:50:42Z <p><span dir="auto"><span class="autocomment">Bionic Enhancements</span></span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 10:50, 16 January 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25">Line 25:</td> <td colspan="2" class="diff-lineno">Line 25:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;For each time you choose this trait&#039;&#039;&#039; you may choose two of the following implants;</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;For each time you choose this trait&#039;&#039;&#039; you may choose two of the following implants;</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Neural Failsafe&#039;&#039;&#039;: Cerebral implants designed to shock the mind to prevent mental intrusions - these implants activate when affected by the call &#039;&#039;&#039;Would you Kindly?&#039;&#039;&#039; or compelled to surrender information via Interrogation. They also engage in response to an effect that would make you &#039;&#039;&#039;Shaken&#039;&#039;&#039; <del style="font-weight: bold; text-decoration: none;">- </del>you may call &#039;&#039;&#039;Deflect&#039;&#039;&#039; - before writhing in pain for 10s - you may do this up to twice after which you cannot use it again until you have &#039;&#039;&#039;Recuperated&#039;&#039;&#039;.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Neural Failsafe&#039;&#039;&#039;: Cerebral implants designed to shock the mind to prevent mental intrusions - these implants activate when affected by the call &#039;&#039;&#039;Would you Kindly?&#039;&#039;&#039; or compelled to surrender information via Interrogation. They also engage in response to an effect that would make you &#039;&#039;&#039;Shaken&#039;&#039;&#039;<ins style="font-weight: bold; text-decoration: none;">. When your implants activate </ins>you may call &#039;&#039;&#039;Deflect&#039;&#039;&#039; - before writhing in pain for 10s - you may do this up to twice after which you cannot use it again until you have &#039;&#039;&#039;Recuperated&#039;&#039;&#039;.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After you recover, you are not &#039;&#039;&#039;Shaken&#039;&#039;&#039; but you may experience blank spots in your memories surrounding whatever triggered your failsafe.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After you recover, you are not &#039;&#039;&#039;Shaken&#039;&#039;&#039; but you may experience blank spots in your memories surrounding whatever triggered your failsafe.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** If you are captured you, or a character you have entrusted control of your implants to, can overload them. If you choose to do this you can choose to either be &#039;&#039;&#039;Subdued&#039;&#039;&#039; or overload them to the point it is &#039;&#039;&#039;fatal&#039;&#039;&#039;. If you have transferred your implant control to another, then you will only become &#039;&#039;&#039;Subdued&#039;&#039;&#039;.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** If you are captured you, or a character you have entrusted control of your implants to, can overload them. If you choose to do this you can choose to either be &#039;&#039;&#039;Subdued&#039;&#039;&#039; or overload them to the point it is &#039;&#039;&#039;fatal&#039;&#039;&#039;. If you have transferred your implant control to another, then you will only become &#039;&#039;&#039;Subdued&#039;&#039;&#039;.</div></td></tr> </table> High Lords https://www.deathuntodarkness.org/w/index.php?title=Bionic_Traits&diff=3607&oldid=prev High Lords: /* Bionic Enhancements */ 2023-01-16T10:49:14Z <p><span dir="auto"><span class="autocomment">Bionic Enhancements</span></span></p> <table style="background-color: #fff; color: #202122;" data-mw="interface"> <col class="diff-marker" /> <col class="diff-content" /> <col class="diff-marker" /> <col class="diff-content" /> <tr class="diff-title" lang="en"> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td> <td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 10:49, 16 January 2023</td> </tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l25">Line 25:</td> <td colspan="2" class="diff-lineno">Line 25:</td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;For each time you choose this trait&#039;&#039;&#039; you may choose two of the following implants;</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>&#039;&#039;&#039;For each time you choose this trait&#039;&#039;&#039; you may choose two of the following implants;</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr> <tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Neural Failsafe&#039;&#039;&#039;: Cerebral implants designed to shock the mind to prevent mental intrusions - these implants activate when affected by the call &#039;&#039;&#039;Would you Kindly?&#039;&#039;&#039; or an effect that would make you &#039;&#039;&#039;Shaken&#039;&#039;&#039; - you may call &#039;&#039;&#039;Deflect&#039;&#039;&#039; - before writhing in pain for 10s - you may do this up to twice after which you cannot use it again until you have &#039;&#039;&#039;Recuperated&#039;&#039;&#039;.</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* &#039;&#039;&#039;Neural Failsafe&#039;&#039;&#039;: Cerebral implants designed to shock the mind to prevent mental intrusions - these implants activate when affected by the call &#039;&#039;&#039;Would you Kindly?&#039;&#039;&#039; or <ins style="font-weight: bold; text-decoration: none;">compelled to surrender information via Interrogation. They also engage in response to </ins>an effect that would make you &#039;&#039;&#039;Shaken&#039;&#039;&#039; - you may call &#039;&#039;&#039;Deflect&#039;&#039;&#039; - before writhing in pain for 10s - you may do this up to twice after which you cannot use it again until you have &#039;&#039;&#039;Recuperated&#039;&#039;&#039;.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After you recover, you are not &#039;&#039;&#039;Shaken&#039;&#039;&#039; but you may experience blank spots in your memories surrounding whatever triggered your failsafe.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** After you recover, you are not &#039;&#039;&#039;Shaken&#039;&#039;&#039; but you may experience blank spots in your memories surrounding whatever triggered your failsafe.</div></td></tr> <tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** If you are captured you, or a character you have entrusted control of your implants to, can overload them. If you choose to do this you can choose to either be &#039;&#039;&#039;Subdued&#039;&#039;&#039; or overload them to the point it is &#039;&#039;&#039;fatal&#039;&#039;&#039;. If you have transferred your implant control to another, then you will only become &#039;&#039;&#039;Subdued&#039;&#039;&#039;.</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>** If you are captured you, or a character you have entrusted control of your implants to, can overload them. If you choose to do this you can choose to either be &#039;&#039;&#039;Subdued&#039;&#039;&#039; or overload them to the point it is &#039;&#039;&#039;fatal&#039;&#039;&#039;. If you have transferred your implant control to another, then you will only become &#039;&#039;&#039;Subdued&#039;&#039;&#039;.</div></td></tr> </table> High Lords